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Compressor
/
com.abedelazizshe.lightcompressorlibrary.video
/
TextureRenderer
Texture
Renderer
class
TextureRenderer
Members
Constructors
Texture
Renderer
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constructor
(
)
Functions
check
Gl
Error
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fun
checkGlError
(
op
:
String
)
draw
Frame
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fun
drawFrame
(
st
:
SurfaceTexture
)
get
Texture
Id
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fun
getTextureId
(
)
:
Int
surface
Created
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fun
surfaceCreated
(
)
Initializes GL state. Call this after the EGL surface has been created and made current.